… Asche zu Asche. Oder eben zu Vinyl. Bei AndVinyly kann man seine sterblichen Überreste auf Vinyl pressen lassen. Klingt seltsam, ist aber kein Scherz! Der Kunde kann frei wählen, ob die Platte mit der eigenen Stimme, einem Lieblingssong oder einfach nur mit Rauschen bespielt werden soll. Das Basis-Paket gibt es für knisternde 3.000 Pfund (rund 3.600 Euro)
… zum 80. Firmenjubiläum wird nicht gekleckert sondern da muss man auch mal klotzen dürfe. In Form von Licht im Falle der Traditionsfirma Luminarie De Cagna, die sich beim diesjährigen Lichtfestival in Gent nicht lumpen lässt und zehntausende LED’s zu einem Spektakel zu einer Kathedrale aragniert und sich so selbst huldigt. 30 Lichtshows zeigen unter anderem mittels 3D Projektion Mapping was, nicht nur Luminarie De Cagna im Stande ist zu leisten. Großartig.
… und wo wir gerade bei gutem Design sind, die meiner Meinung nach schönsten Cases für ein iPad oder MacBook stellt definitiv Blackbox her. Wahlweise aus Holz oder mittlerweile auch Bambus. Great work!
… Dieter Rams? Dieter Rams ist Designer der ersten Stunde und entwickelte bereits in den 50er Jahren Designs für die Firma Braun, die seinesgleichen suchten. Seine Entwürfe sind jedoch lebendiger denn je, denn kein geringerer als Jonathan Ive, Chefdesigner bei Apple und selbst Ikone modernen, industriellen Designs ist wohl Rams größter Fan. Vergleicht man die alten Designs Rams mit den aktuellen Produkten und Designs Apples aus Ives Hand ist nicht schwer zu erkennen, wer hier von wem gelernt, böse Zungen würden sagen kopiert hat.
Rams: “Apple has accomplished what I couldn’t.” and that Apple is the only company truly practicing great design.
Dieter Rams ten principles of good design:
Innovative - Rams states that possibilities for innovation in design are unlikely to be exhausted since technological development is always offering new opportunities for innovative design. He also highlights that innovative design always develops in tandem with innovative technology and can never be an end in and of itself.
Makes a product useful - A product is bought to be used. It has to satisfy certain criteria, not only functional, but also psychological and aesthetic. Good design emphasises the usefulness of a product whilst disregarding anything that could possibly detract from it.
Is aesthetic - Only well-executed objects can be beautiful. The aesthetic quality of a product is integral to its usefulness because products used every day have an effect on people and their well-being.
Makes a product understandable - It clarifies the product’s structure. Better still, it can make the product clearly express its function by making use of the user’s intuition. At best, it is self-explanatory.
Is unobtrusive - Products and their design should be both neutral and restrained, to leave room for the user’s self-expression. Products fulfilling a purpose are like tools and are neither decorative objects nor works of art.
Is honest - Honest design should not attempt to make a product seem more innovative, powerful or valuable than it really is. It should not attempt to manipulate the consumer with promises that cannot be kept.
Is long-lasting - It should avoid being fashionable and therefore never appears antiquated. Unlike fashionable design, it lasts many years – even when the trend may be in favor for disposable products.
Is thorough down to the last detail - Dieter Rams states that nothing must be arbitrary or left to chance in the design of a product since care and accuracy in the design process show respect towards the consumer.
Is environmentally friendly - Good design should make an important contribution to the preservation of the environment by conserving resources and minimizing physical and visual pollution throughout the lifecycle of the product.
Is as little design as possible - Dieter Rams makes the distinction between the common “Less is more” and his strongly advised “Less, but better” highlighting the fact that this approach focuses on the essential aspects thus, the products are not burdened with non-essentials. The desirable result would then be purer and simpler.
This animated video takes a rapid-fire tour of key consumer and technology mobile trends in an eventful 2011, highlighting the staggering growth in consumer mobile usage across a dizzying array of applications and social media platforms.
Key 2011 highlights include:
Whopping increase in app creation and downloads:
- ONE BILLION apps downloaded worldwide each month
- $3 BILLION paid by Apple alone to independent apps developers
Surge in use of social media mobile platforms:
- 166 PERCENT increase in Facebook Mobile users in the first half of 2011 alone
- 103 MILLION wireless tweets were posted each day
- ONE BILLION Foursquare check-ins
- 26 PHOTOS were made “hipstery” on Instagram every second
Ongoing explosion in data traffic:
- EIGHT TRILLION texts were sent – up 1.1 trillion from last year
- 1800 PERCENT increase in traffic on U.S. networks predicted in just four years
Unprecedented competition and choice:
- MORE SMARTPHONES purchased than PCs in the United States
- MORE WIRELESS SUBSCRIPTIONS than people
- TWO BILLION networked mobile devices by 2015
- 4G SERVICES being rolled out by at least six carriers in 2011 alone
Massive potential for job creation and economic growth:
- 2.4 MILLION American jobs supported by wireless
- $27.5 BILLION investment in U.S. mobile networks by wireless carriers
- 500,000 JOBS & $400 BILLION to U.S. GDP with additional 500 MHz of additional spectrum